Mo' Guys N' Guns Update is here!
10 NEW GUNS AND 10 NEW GUYS TO UNLOCK AND PLAY WITH!
Tons of QOL improvements
Fresh coat of paint to the game!
New music tracks!
New unlock system!
Many more secrets and tweaks to find out!
(FOR FULL RELEASE NOTES PLEASE SEE BOTTOM OF DESCRIPTION)
Block-Lite is a lightweight, pick-up-and-play roguelite built for pure fun. Simple art, groovy tunes, and chaotic gameplay come together in a game that’s easy to learn but hard to put down.
More than 20 characters & weapons – Play and unlock 20+ unique characters and distinct weapons. Mix and match for over 100+ combinations that guarantee every run feels fresh and unique.
Challenging enemies & bosses – Test your skill across 50 escalating waves of challenging enemies and bosses. Push your limits with optional challenges for extra rewards, and if you are up for it, push beyond wave 50 to loop and experience an even greater challenge.
Weapon Evolutions – Power up your gear mid-run! Upgrade your weapons to unlock powerful new forms that dramatically ramp up your damage and transform your playstyle.
Master the Meta: Earn trophies and achievements for completing runs with every character and weapon. Show off your mastery!
Simple but polished – Everything you need, nothing you don’t. Simple Roguelite fun!
Secrets to uncover - Uncover easter eggs and hidden features!
Whether you’ve got 10 minutes or a whole afternoon, Block-Lite is designed to be fun in short bursts or long marathons.
V1.3 Release Notes:
10 New Characters and Weapons added
New token unlock system, each run grants one unlock token, you can now pick what you want to unlock. Previous unlocks carry over. One unlock token is granted to every player as part of the update
New weapon specialties added. Each character now has mild bonuses for specific weapons
Volume now has 0, 25, 50, 75, and 100 instead of just 0, 50, 100. Volume setting also now saves
Upgraded Katana now has larger projectile that travels further
Knife, Katana, and Riot Shield now have new animations that slightly change their attack (overall buff)
Wave modifiers now grant bonus XP and Cash to guarantee a reward
Fixed boss wave ending prematurely
Fixed wave ending prematurely
Adjusted enemy spawns to improve pacing and fairness
Reworked Rhomboid and Star enemy AI
Reworked all Boss AI (smarter and more unique)
Reworked difficulty scaling, now more heavily influenced by damage stat
Reduced chance of final wave enemy being slow to appear
Removed Holiday rush and Holiday themed easter egg
New menu and boss theme
Revamped audio levels and general effects
Reworked several animations to look cleaner
Cleaned up several sprites
Fixed visual and performance issues with crit and bonus damage modifiers
Reworked Turret and Minion AI to have smarter path finding and aim
Increased player dash distance and buffed dash bash upgrade
Fixed issue where too many enemies could spawn crashing the game
Other minor stability fixes
❤️ Additional Credits/Info ❤️
Block-Lite was made entirely within TurboWarp and many of the sounds in game are from the TurboWarp engine, I would like to give credit to them and a big thanks for putting together such a fun and flexible game engine.
I also would like to thank many of my friends who tested this game for bugs and gave gameplay feedback, it would not be as polished with them.
To report bugs please use one of the following:
Email [email protected]
Block-Lite Steam community page

